DA kRISSMASS TOURNAMENT!!

3 games to play for you to score Victory Points

500 point army of your choice, no models over 250 points

primary mission: priority targets

The objectives in this area are vital to our war effort and securing them is your highest priority. Spare nothing in ensuring that they do not fall into enemy hands.

In the second, third, fourth and fifth battle rounds:

At the end of each Command phase, the player whose turn it is scores 5VP for each objective marker they control (up to 10VP per turn).

At the end of the battle:

Each player scores 5VP for each objective marker they control (up to 15VP per player).

secondary mission 1: behind enemy lines

Break through the foe’s army and cut off their lines of escape.

At the end of the turn, if two or more units from your army (excluding AIRCRAFT) are wholly within your opponent’s deployment zone, this secondary mission is achieved and you score 4VP.

If, at the end of yout turn, only one unit from your army (excluding AIRCRAFT) is wholly within your opponent’s deployment zone, then this secondary mission is still achieved but in this instance you score 2VP instead.

secondary mission 2: no prisoners

Exterminate your enemies.

While this secondary mission is active, each time an enemy unit is destroyed, you score 2VP (to a maximum of 5VP).

Note, that VP are scored even if such a unit is destroyed and then subsequently resurrected for any reason. If you score any VP from this secondary mission during a turn, then at the end of that trun, this secondary mission is achieved.

secondary mission 3: assassination

The enemy looks to their champions for courage. Identify and eliminate them with extreme prejudice.

Each time an enemy CHARACTER model is destroyed, you score 4VP.